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Restraint is the hard part of premium design

Cheap glassmorphism, particle fields and floating 3D objects are easy to add and instantly recognizable as a template default. Restraint reads as more expensive precisely because it is harder to fake.

Every effect on a page we ship has to answer a question: what does this clarify? If the honest answer is "nothing, it looks nice," it gets cut, no matter how good it looks in isolation.

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